Saturday, November 25, 2017

MW2 RSE v35 FULL RELEASE


I'm very excited about this release. This version represents nearly five months of on-and-off work and as a result there are a lot of changes and improvements. I hope you all enjoy it! Hopefully it was worth the wait.

MW2 RSE v35 CHANGELOG:

-improved performance
-added new bot difficulty for team-based game modes "European Extreme"
-reintroduced camping (bots will now go to corners of rooms, corners of the map, and vantage points)
-bots will now scan the environment when they are not moving or engaging a target
-removed bot parking
-fixed a bug that caused bots to not play a death animation when they died
-bots can now choose any weapon regardless of their skill (likelihood is still based on skill)
-improved how bots use the throwing knife
-reduced reaction time for all skill levels by 0.05 seconds
-bots will use explosives and equipment more often
-reduced the effectiveness of smoke grenades at obscuring the vision of bots
-regular bots (in addition to recruit) will now tend to do "safe" picks for their killstreak loadout (such as uav => care package => predator)
-hardened bots (in addition to veteran) will now tend to do "try hard" picks for their killstreak loadout (such as harrier => chopper gunner => nuke)
-improved consistency of bots triggering claymores
-default player sizes on rust are now 6 vs 6 for team-based modes and 8 players for ffa
-fixed a bug with bots not using killstreaks that they earned (particularly with chopper gunners and ac130s)
-improved code to prevent bots from spamming rounds when using semi-automatic sniper rifles
-bots will not talk as often
-bots will use quick messages more often
-changed a bot dialogue option
-added 4 more bot dialogue options

MW2 RSE v35 VIRUSTOTAL:

https://www.virustotal.com/#/file/d38663e81afb30770b47872f2e5a05d9da2a17602303a779a92b5b171779c687/detection

MW2 RSE v35 DOWNLOAD:

http://www.mediafire.com/file/ec855mgr5ltec9d/MW2_RSE_v35_Package.7z

83 comments:

  1. Tried it on "Call Of Duty Modern Warfare 2 Full Game +autoupdate-=AviaRa=-" version, gives me the script compile error when I start the game. Any reccomendation on which version of game should I use? I remember it working well with NOsTeam version, but can't seem to find it anymore. Btw, nice work! Thanks!

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    1. it should work with any version assuming nothing is ripped.

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  2. Impressive! This looks to have gotten a lot of love this time around. Can't wait to get it installed and running.

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  3. does anyone knowhow to change the bots dialoge? My brother has managed to do it before and he won't tell me (in other words he is being the obnoxious little brother)
    By the way thanks for such amazing mod

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    1. You need to open up the Rse_Bots_v35.iwd file with WinRar/7zip in the main folder and navigate to talk.gsc

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  4. You need to open up the Rse_Bots_v35.iwd file with WinRar/7zip in the main folder and navigate to talk.gsc.

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  5. The iwnetserver instantly closes down when launched, any way to fix this?

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  6. I skipped some versions, but started to play again using v35. So, I have to say, I just played domination with "European Extreme" bots. My team was no help at all haha. They had a good time staying at a spot and not take flags. I don´t know if they were camping or just stuck. They also lost almost every 1vs1, top bot fragger in the other team had more than 2x kills like I had. With "Mixed" bots we won pretty clearly (My team: 200 Other team: 51). I honestly think that I just had bad luck with my team.

    And one of my bots stood right on the staircase to the upper floor on Skidrow, blocking me to not get the bomb defused.

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  7. When I try launching the Game it quits and says iwnetserver has stopped working

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  8. I'm going to give some feedback of this version and some issues I've been experiencing.
    -------------
    Problems: Bots will often clip inside of each other, get stuck in the spawn or some other random place on the map, sometimes they will glide across the ground instead of sprinting, akimbo weapons don't seem to be in their hands but a little ways in front of them, and the bots can clip through objects like glass or low walls.
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    Recommendations: Make the bots a little smarter by having strategies, often bots will go to the same spot over and over and get mowed down, make them care about living. They can snap aim to you even when your behind something and cannot be seen. This could be fixed by making the bot play smarter instead of having unfairly good aim.
    -------------
    Over all though I do enjoy v35, good job.

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    1. Played on "Wasteland", a bot with a vector in the enemy team got the most kills, the bots have such a crazy accuracy and see very far.

      Yeah, you can´t pre-shoot many times, because their movement isn´t smooth. Infinity Ward was too lazy to think about including bots.

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    2. Bots are able to glitch through the staircase in the basement at the estate on (of course) "Estate". Bots, that are stuck at spawn don´t even react to shooting, so you have a free kill and headshot.

      Sure, there are quite some problems, but it´s definitely fun to play with the bots, I mean, they´re made unofficially! And one of the recent versions firstly included footstep sounds for them. It´s just great.

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  10. Hey macporterjoe, I have two small questions.

    1) Is there a way to pass commands such as scr_xpscale to the client or server in order to auto set them rather then having to alt-tab and type them into the console everytime the game is launched?

    2) Is there a command to start a game if your the only one in a lobby and if so is there a way to bind that command to a key or something so I can easily call it without alt-tabbing? (Note: I'm aware you can just do private match solo I'm just curious on whether or not this can be done.)

    Thanks!

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    1. hi, to answer your questions:

      1) yes, you should be able to by adding the command to /maps/mp/gametypes/_rank.gsc in init() after unpacking the rse bots .iwd file (change .iwd to .zip and decompress)

      setdvar( "scr_xpscale", "2" ); or setclientdvar( "scr_xpscale", "2" );

      maybe the commands are defined somewhere in _rank.gsc so you might need to change what was defined.

      then pack up the folders (maps and bots) into an .iwd again.

      2) i remember xpartygo was used for black ops 2 (typed in the console) but i'm not sure if it works for MW2. there is an external program i used to include in old versions of RSE (v25? maybe earlier) that allowed you to start matchmaking with a press of a button (F3?). i don't include it anymore since private match is ranked now.

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    2. Thanks for your answers!

      Also have you ever thought about the idea of putting your code for the bots on GitHub or something similar so people could learn from it or so you could pick up potential contributors to your mod? Or is that not really your thing? I know the authors of promod for cod4 put it up on GitHub and I was just wondering what you opinion was on doing something like that.

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    3. i never thought about using GitHub. i don't think there is enough public interest in the code for it to be worth doing though.

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    4. Where exactly in the rank.gsc file do you add those lines and have it work? I tried that just now, but when I did, it made the commands for spawning bots do nothing.

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  12. Best way to change FOV in Alteriwnet: Bind the command to an used key like W (if you´re using WASD for moving). Put this into players/config_mp.cfg: bind W "+forward; cg_fov 80"

    80 is the highest FOV available in Alteriwnet.

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  13. Hello , can u help me , everytime i launch the game i keep getting an error : 'Fast file for zone'patch_alter_mp' is newer than client excutable(version 277,expecting276)'

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  14. Hey Joe,

    I've a small question, I'm running into an error when launching the game, it appears to go well initially (both iw4sp.exe and iw4mphost.bat) but then on both occasions gives me an error with "Couldn't load image 'specialty_new'" and aborts the launch. Could you help me?

    Thanks in advance!

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    Replies
    1. Looks like corrupt game files. Verify MW2 through Steam or redownload MW2. What is the game language?

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    3. Okay, so I re-downloaded the steam version and got the exact same error message.

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  15. I'll try to re-download it through steam, the game's language is just English, assuming that's what you meant.

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  16. Hm, why are you not supporting matchmaking anymore? There are some extra game modes. Or are they not working so it doesn´t really matter?

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  17. I want to provide some more feedback for MW2 RSE(using v35).

    Compared to versions that are older than two years, you have made many improvements, appreciate that. Unfortunately, bots are still often stuck in spawn, sometimes they scan the environment, the other time you get an easy free kill. I think you´ve said something about an "unstuck process". Yeah at times they will commit suicide but not everytime and not fast enough. Painful in DOM and DEM because you don´t get enough assistance. I even think bots don´t defuse a bomb in some cases, which is annoying or makes it too easy. And yesterday I had a domination match on Quarry and we won 200-0. The enemy team never got a flag, though they often started to take a flag but didn´t care, they just walked by.

    (Skilled) bots glitch through walls if they hear you shooting nearby.

    I wish bots could see your head and shoot at it, you can hide behind a object to see their heads and they won´t do anything. Did that at the B flag behind the trash can on Favela. Bots wanted to capture that flag but I just could shoot them all down. They looked in my direction but didn´t react. And I played with Veteran bots.

    So, European Extreme puts Recruit bots in your team and Veteran bots in the enemy team? I think that´s why I had such a bad match on Karachi a while ago.

    The last thing: Sadly you can spawntrap the enemy easily at the C flag in DOM in Favela. There is a narrow path (where you can go into the laundromat), the bots won´t go another way.

    I´m ok with bots shooting through some things and you don´t really have much of a chance (big example: Highrise), I´m sure it´s difficult to set it up.

    Still of course, better to have a bot mod than none.

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  18. I just used RSE in the IW4X client and the bots behaviour is a bit different from the provided AlterIwNet client. They shoot at the beginning of a round for half a minute (which is a problem for hardcore matches). They somehow have NAMES (somewhat, like "/dev/Flux").

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  19. Oh and I get many short fps lags in the map "Terminal" using RSE (v35), though I have a good PC.

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    3. It´s happening quite often. I can say, every other map in the game works perfectly. It´s only "Terminal". Not sure why. Anyone has this problem too?

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    4. Yes i've noticed this as well, though i always assumed it was due to the PC port. then again, i don't remember what it was like playing terminal without the mod so i'll look into if the waypoint file is somehow causing stuttering.

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    5. No, I´m sure I didn´t have this on my old (really bad) PC, I had the money to buy a new one from a online store (I highly recommend everyone to build your own computer, because I regret to buy it for over 2000 € and it just doesn´t work right). It happens in vanilla MW2 and vanilla MW3 as well, even if they´re installed on my SSD. I get a quite big fps drop for a sec if I enter the cave on Afghan. I have such sudden fps drops in CS:GO and Battlefield too, that´s why I don´t want to play online. Even YouTube videos lag, they should play with 60 fps but every ten seconds I get 20 fps or so.

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  20. And playing "Search and Destroy" isn´t that exciting. Defending bots always camp directly at the bombsites. Too predictable. I wished they would take some positions around a bombsite.

    I played CTF yesterday and one of my bot mates trolled. He just ran with the flag through the map all the time and he didn´t take it back to our base. Bots should play more the objectives.

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    1. But surely, get rid of stuck bots would be a highlight. It´s gamebreaking especially for Search and Destroy. I just had three enemy bots stuck in their spawn, I could easily defuse the bomb.

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    2. the bots getting stuck bug has bothered me for years and i still don't know what is causing it.

      i think the trolling bot happens if a bot who doesn't follow the objective takes the flag by accident (by running over while trying to get somewhere else). i can fix it by adding a condition for this situation.

      also i agree, some of the modes don't have enough bots following the objective. i tried to limit it somewhat because it looks unnatural if all of the bots follow the objective (and also negates some of the code written for TDM scenarios such as following radar blips).

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  21. I´m sure I will be the first one who starts playing with bots in MW3 :D

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    1. Don´t want to treat this as a forum, but there´s no other way.

      In the case of Plutonium, I´m serious. I´m ONLY interested in bots. Like many others and you Joe. And I´m not interested in playing with other real guys in any way .In discord they said "Bring players and the update will be pushed". It´s just Plutonium is interesting and could work as a client for bots. I could donate to them but maybe it´s not the same as playing on their servers to motivate the staff. Uhm yeah, I have to say, I wish they would only focus on giving mod support and offline mode. I don´t want to see Plutonium die too early. But only bots let games alive.

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    2. And if you ask me, it´s SHIT what the plutonium team is doing rn. Working on a BO2 client as well. WTF. Yeah of course it´s good because BO2 offline leveling isn´t that fun for me and they may provide a better experinece, but working on two different CoD games :( It´s gonna slow down the MW3 project which I´m more interested in. But I won´t say "NO" to a more working BO2 client, IF I can level up with playing against bots.

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  22. This is so awesome. I have a question. I swear I saw this question somewhere else but can't remember where so just figured I would ask on here. So everytime I watch a killcam the bots do not ADS. I mean they are still hella accurate so It's not a deal breaker lol. just curious if they are supposed to do this or if I did something wrong on the install or something. either way This is the best mod ever.

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    1. this mod was mostly possible through the use of hacks, illusions, and compromises because a lot of the functions/aspects of the game engine that produce the desired results are either not known or not accessible by people like you and me. in other words, there are a lot of limitations without developer tools. i like to think ADS is possible to implement with what is available to us but its very much exploratory/experiment-oriented development. the solution might be discovered but it might not. the compromise in the meantime is to reduce the hip fire spread to simulate the accuracy of ADS. the ADS issue is one of many. chances are if you come across a problem its likely because of a limitation.

      i've been working on this mod for 7 years, i feel like most of the tricks that are possible have been implemented at this point. i'm still coming up with better compromises though. for instance, recently i implemented a change for v36 that removes the weapon a bot holds whenever they sprint. this improves two things: bots no longer have a weapon floating in front of them when they are using a sprint animation and their first person view (in spectator mode or killcam) no longer has a weapon which better approximates the real animation process of a player lowering their weapon to sprint. its still not real but the point is that its closer to the real process than it was before.

      anyway, i'm glad you like the mod! :)

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  23. Hey man, I was one of the very first guys to play v11 when you first released it, and I can genuinely recall how excited I was because I was literally wanting a bot mod where everything would be functional. I gave v35 a play earlier on, and I don't know if this is intentional or just a bug, but there's a bot that sometimes doesn't move at all, and it constantly dies, and it never get's a kill. I guess it just stands in it's spawning position and never moves.

    How many more versions do you think this mod will need before it's 100% complete?

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    1. Also, after playing today, it's not just one bot; sometimes it's three bots at once that just don't move at all, and they constantly die automatically (I'm assuming this is an anti-stuck feature, but it still isn't making them unstuck) and I approached an enemy bot suffering this glitch, they didn't react at all; I got right in front of it, didn't kill me.

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  24. How can i donate, great job btw, i love how they can talk in chat. haha.

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  25. Also another problem with this version, enemy snipers fires rapidly.

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  26. Last thing, are you going to try and implement a feature so that the bots can climb ladders?

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    1. They don´t even need to break windows to go through (highrise) sooo.
      But I think they already climb ladders somehow. Or they just treat it like normal ground.

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  28. Also, in capture the flag, whenever they have the flag, ALL the bots spam 'home' rapidly. Should be fixed.

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  29. Hi does anybody here know how to setup an xbox one controller with MW2 with this mod installed? I am a console peasant that discovered this mod when looking for a way to enjoy the better call of duty games, considering that the community moves on just as soon as a new call of duty is released and i really want to play this game's multiplayer again.

    Currently i am able to play the game with bots just fine, but i am not used to the keyboard controls. I tried using steam, but this uses custom executables and connects to a custom server, making things quite difficult. Considering that there are games that have compatibility with the xbox one controller without any additional setup, this might be possible.

    Maybe a program that allows me to map the PC controls throughout any program to an xbox controller would work.

    Apart from that, thank you so much for this mod! It really allows me to enjoy the best call of duty without having to collect friends to fill the void or play on servers where i have 1000 ping.

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    1. Use "Pinnacle Game Profiler" I have used it for a quite long time, you have to buy it for a small price (7 USD) and I would recommend paying via PayPal, some users bought it via Amazon and they said they didnt get the license keys. The other option is to buy Padstarr, it´s from the same developer. You can download pre-made profiles from users on the website and edit them.

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  30. How do you change your own name / the bot names?

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    1. Not possible. I think it´s a engine limitation thing.

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  31. Is there going to be an MW3 bot mod? I've seen one that basically took the bots Infinity Ward used to test guns, but those bots were literally idiots that just spun around doing nothing. Modern Warfare 3 had more of an impact for me than MW2 did, so if you guys could implement your current MW2 bot mod onto MW3, it'd be amazing.

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    1. Plutonium is the only one possible client for implementing the bot mod because it needs lua support. Sadly Plutonium will also be working on a BO2 client, I think it will slow down the work on MW3. They still didn´t release a new update. For me I love MW3 even more than MW2 as well. I hope there will be RSE MW3 soon.

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  32. is it possible to change name im kinda tired having the player gamertag

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    1. In the main folder (where mw2 is installed) you'll see a Ini file named alterIWnet.ini. open it and you should see that one of the lines say this:
      Nickname=player
      Replace player with whatever you want.

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  33. hello , when i try to lauch dlc map game crash, any way to fix it ?

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    1. Probably because you don't have this files in the main folder:
      iw_22.iwd
      iw_23.iwd
      As well as the dlc folder in the zone folder

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  34. version 35 date for ps3 soon?

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  35. Is there a way to change the amount of XP you gain?

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  36. Is it possible to add a game winning killcam for domination?

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  37. There is a link for viroustotal , it shows trojan files , whats that for ?? Is the mod safe to download ???

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  38. Joe, PLEASE inform us that you´re ok, it´s been so long with posts, I really request only an information post how you´re doing, please do this!

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  39. I installed the mod but when i play the game i noticed huge frame drops. How to fix it?

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  40. Anyone knows how to unlock everything? , i just dont want to level up all the way to 70.

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    Replies
    1. send message to keijimaeda2@gmail.com
      i will give you the file to unlocked all :)

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    2. email is
      rubab@yk20.com

      pls send the files asap.

      thx!

      Delete
  41. Hi, love the mod, works great! I'm just trying to work out how to increase the maximum bots per team - I want to play solo against 1 vs 14 bots (for example). Which variables in which files do I change? Thanks!

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    1. You change it ingame. Open the bot menu and to "Settings", there you can set how many enemy bots and bots on your team.

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    2. Hi Steffen, thanks for the reply. In the bot menu ingame, the max bots/players per team is capped at 9. If I want to have more than 9 bots on the opposing team, is there a file I can modify to increase the team limit? For example in an 18 player match, can I make it 1 Allies vs 17 Axis? I've tried to have a look through the files within z_MW2_RSE_Bots_v35.iwd but there's so many I'm not sure which one to change.

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  42. Hi, also love the mod, Just wonder how I can change the bot names? I've looked through all the gsc files and can't seem to find it. Any help is appreciated :)

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  43. Still hoping for another update and/or spectator mode for all modes (I'd love to watch 6 veteran bots vs 6 veteran bots).

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