RSE - A.I. Bots for a popular FPS series
RSE (Retarded Smart Enemies) is an evolution of the PeZBOT modification. RSE is designed to work completely offline. No internet is required. The RSE package includes all of the client files needed to play with A.I. bots on your vanilla copy of the game. An instructional document is also included with every package and it will give you a step-by-step tutorial on how to install. You can visit this blog to view the latest news on the development of RSE and other projects.
Sunday, February 1, 2015
BO: Combat Training Patch v6 FULL RELEASE
Hey guys so finally here is a little update for the Combat Training Patch. Sorry there is no DLC support yet. Please read the previous post that I made regarding DLC support. Maybe you can help. Anyway enjoy the update!
PLEASE NOTE: This version of the combat training patch is designed only for the original SK1DR0W release of Black Ops (ISO 7.28 GB). This will not work correctly with other versions of the game. Read the included instructions carefully.
Combat Training Patch v6 Changelog:
- changed how bots defend objectives
- attackers will now defend bombsites after they plant the bomb
- fixed a bug with bots ignoring some HQ locations
- fixed a bug with bots placing equipment in certain situations
- improved bots usage of the briefcase to plant and defuse bombs
- other small tweaks and improvements
- modified "bgserver.cfg" to fix a mode changing issue
VIRUSTOTAL:
https://www.virustotal.com/en/file/1f24fefd01a227dfa5e8309906b5e15f8d871e560de14c8a17924e3dc1b78620/analysis/1422831773/
DOWNLOAD Combat Training Patch v6 DIRECTLY FROM MEDIAFIRE:
http://www.mediafire.com/download/tjqyqkf9stqdjud/Black.Ops.BG.Client.v0.1.1.incl.CT.Patch.v6.7z
Saturday, January 31, 2015
I Need BO1 Modding Tools
Hey so awhile back a friend sent me the BO1 modding tools so that I could compile mods and add DLC 3 support. Unfortunately the tools didn't work for me and I thought this whole time that it was an issue with my operating system under Windows 7. But recently I tried running the tools in Windows Vista and Windows XP and I get the same error message when trying to compile a mod:
So there is a problem with the tools that were given to me. Most likely I'm missing a folder that it needs or the state in which the tools were given to me were in an incorrect order. If someone would like they can send me the proper tools that don't give me this error message so that I can finally add DLC 3 support...
Otherwise I have made some nice improvements for CT Patch v6 regarding the AI that I will post soon but without having working modding tools I cannot add DLC 3 support...
So there is a problem with the tools that were given to me. Most likely I'm missing a folder that it needs or the state in which the tools were given to me were in an incorrect order. If someone would like they can send me the proper tools that don't give me this error message so that I can finally add DLC 3 support...
Otherwise I have made some nice improvements for CT Patch v6 regarding the AI that I will post soon but without having working modding tools I cannot add DLC 3 support...
Monday, December 29, 2014
Hello
Hey everyone, just stopping by to say hi. Sorry I have to be honest with you guys I've had some free time for the holidays but I just haven't pulled out my computer in a while. I've been trying out this new thing called life :P
...anyway I'm messing around with a few ideas for MW2/BO1 but unfortunately I don't have anything ready yet, I try not to post unfinished or untested work for obvious reasons...
The real reason I'm here right now is to bounce off an idea with you guys. So I've been monitoring this blog and I see a lot of comments discussing pretty much anything related to A.I. bots in various games. I think this is great but I feel it could be better. I was thinking maybe I can start a proper forum where this sort of stuff can be shared and discussed. I thought for awhile that there must have been sites out there that already catered to this topic. (www.bots-united.com?)
Is this blog the only place you know of that is dedicated to the discussion of A.I. bots in games? Should a new (spiffier) forum be created for us? Let me know what you guys think.
...anyway I'm messing around with a few ideas for MW2/BO1 but unfortunately I don't have anything ready yet, I try not to post unfinished or untested work for obvious reasons...
The real reason I'm here right now is to bounce off an idea with you guys. So I've been monitoring this blog and I see a lot of comments discussing pretty much anything related to A.I. bots in various games. I think this is great but I feel it could be better. I was thinking maybe I can start a proper forum where this sort of stuff can be shared and discussed. I thought for awhile that there must have been sites out there that already catered to this topic. (www.bots-united.com?)
Is this blog the only place you know of that is dedicated to the discussion of A.I. bots in games? Should a new (spiffier) forum be created for us? Let me know what you guys think.
Friday, November 7, 2014
Don't worry I'm still here...
Hey guys sorry for the dry spell, I've been very busy lately.
I should have updates ready by December for both MW2 and BO1. I'll also keep you updated on any developments regarding MW3 and BO2 when they arise. See you soon!
Monday, September 8, 2014
RSE v26 FULL RELEASE
Hey. Here is RSE v26. Don't forget to read the included documentation if you have questions.
RSE v26 Changelog:
- removed launcher since some users were experiencing issues with it
- restructured how killstreaks are picked for each bot
- bots that are campers will no longer hunt other players using radar and sound
- added small non-intrusive bot menu hints
- added "Extra Settings" tab to the bot menu with the following options:
- "Bots Ignore Host": choose if bots ignore the host (default false)
- "Bots Use Nuke": choose if bots use the nuke they earn (default true)
- "Bots Talkrate": choose how often bots will communicate (default normal)
- balance changes based on community feedback:
- bots will talk about 10% less often
- bots will use grenades and explosives about 25% more often
- bots will use equipment about 10% more often
- bot melee reaction time is now slower
- bot reaction time to shoot is now slightly slower
- updated Patch_v2.iwd to Patch_v3.iwd:
- removed in-game post-match timer
- removed in-game popup summary
- bots using semi-automatic sniper rifles will no longer spam rounds
- fixed a problem regarding bots not prioritizing objectives (most notably in CTF)
- added 6 extra bot dialogue options
- other small tweaks and improvements
DOWNLOAD RSE v26 DIRECTLY FROM MEDIAFIRE:
http://www.mediafire.com/download/gui554o7bt7458o/RSE_v26_Package.7z
Friday, August 15, 2014
BO: Combat Training Patch v5 FULL RELEASE
This is just a small update with some tweaks and an updated package.
PLEASE NOTE: This version of the combat training patch is designed only for the original SK1DR0W release of Black Ops (ISO 7.28 GB). This will not work correctly with other versions of the game. Read the included instructions carefully.
Combat Training Patch v5 Changelog:
- bots will not attempt to destroy enemy killstreaks as often
- bots will no longer use claymores on the easiest difficulty
- changed ADS time for each bot difficulty, improving the realisticness of their aiming
- changed time duration bots will crouch
- other small tweaks and improvements
- added "bgserver.cfg" to the "main" folder
DOWNLOAD Combat Training Patch v5 DIRECTLY FROM MEDIAFIRE:
http://www.mediafire.com/download/xf9vbl7hgkasvkw/Black.Ops.BG.Client.v0.1.1.incl.CT.Patch.v5.7z
Saturday, July 5, 2014
RSE v25 FULL RELEASE
Hey so here is the full release of RSE v25. Read the included documentation for more help on how to use the new bot menu. There are a lot of nice improvements so I hope you enjoy!
RSE v25 Changelog:
- new client included "alterIWnet 1.3.37 a++", improvements over alterRev:
- better Windows 8 support
- better windowed mode (with borders)
- added basic in-game bot menu
- fixed a bug that prevented players from earning killstreaks in some game modes
- improved when bots decide to run towards another player to melee, fixed running backwards
- improved smoothness of bot aiming
- improved how bots track other players with radar and sound
- fixed a bug that caused bots to spin after planting and defusing a bomb
- high skill bots with sniper rifles will now wear ghillie suits
- fixed a bug that caused bots to ignore shooting down UAVs and AC130s
- bots will now stop moving if they are flashed or stunned
- bots will now stop moving to use the stinger rocket launcher
- fixed a few animation bugs with bots carrying riot shields
- added more waypoint paths for the map "salvage"
- added 9 extra bot dialogue options
- other small bug fixes and improvements
DOWNLOAD RSE v25 DIRECTLY FROM MEDIAFIRE:
http://www.mediafire.com/download/6e0a1ybecgh9aoq/RSE_v25_Package.7z
Wednesday, June 18, 2014
BGamer is coming back. (i think)
Hey, so a few friends have brought to my attention some new information regarding the old BGamer site disappearing. BGamer is a forum and development site of mods for this game series.
I've been told that the old BGamer site is gone because the owner had problems with the hosting service, so he has moved on to create a new site under a different address.
Here is the new site: http://www.bgamer.pw
As you can see it is still being worked on, hopefully it will be up again soon. I will let you know if any other changes arise.
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